import { type Event, type EventCallable } from "effector";

The Event in effector represents a user action, a step in the application process, a command to execute, or an intention to make modifications, among other things. This unit is designed to be a carrier of information/intention/state within the application, not the holder of a state.

EventCallable<T>

Construction

There are many ways to create an event:

Declaring types

Event carries some data and in a TypeScript ecosystem each data should have a defined type. When an event is explicitly created by createEvent, type of the argument must be provided as a Generic type argument:

import { createEvent } from "effector";

interface ItemAdded {
  id: string;
  title: string;
}

const itemAdded = createEvent<ItemAdded>();

In most cases, there is no reason to use void with another type (Event<void | number>). Use void only to declare the Event or EventCallable without the argument at all. That’s why it is possible to send data from an event with an argument into an event without an argument.

sample({
  clock: withData, // Event<number>
  target: withoutData, // Event<void>
});

We strongly recommend using null for empty values when intended:

import { createEvent } from "effector";

const maybeDataReceived = createEvent<Data | null>();
// maybeDataReceived: EventCallable<Data | null>

Read more in the explanation section.

Call as function event(argument)

Initiates an event with the provided argument, which in turn activates any registered subscribers.

Read more in the explanation section.

Formulae

const event: EventCallable<T>;
event(argument: T): T;
  • event called as a function always returns its argument as is
  • all subscribers of event receives the argument passed into
  • when T is void, event can be called without arguments
  • T by default is void, so generic type argument can be omitted
Important

In Effector, any event supports only a single argument. It is not possible to call an event with two or more arguments, as in someEvent(first, second).

All arguments beyond the first will be ignored. The core team has implemented this rule for specific reasons related to the design and functionality.

Arguments

  1. argument is a value of T. It’s optional if the event is defined as EventCallable<void>.

Throws

call of readonly event is not supported, use createEvent instead

When user tried to call Event. In the most cases it happens when you tried to call derived event:

const numberReceived = createEvent<number>(); // EventCallable<number>
const stringifiedReceived = numberReceived.map((number) => String(number)); // Event<string>

stringifiedReceived("123"); // THROWS!

The same for all methods returning Event.

To fix it create separate event via createEvent, and connect them by sample:

const numberReceived = createEvent<number>();
const stringifiedReceived = createEvent<string>();

sample({
  clock: numberReceived,
  fn: (number) => String(number),
  target: stringifiedReceived,
});

stringifiedReceived("123"); // OK

unit call from pure function is not supported, use operators like sample instead

Happens when events or effects called from pure functions, like mappers:

const someHappened = createEvent<number>();
const another = createEvent();

const derived = someHappened.map((number) => {
  another(); // THROWS!
  return String(number);
});

To fix this, use sample:

const someHappened = createEvent<number>();
const another = createEvent();
const derived = createEvent<string>();

sample({
  clock: someHappened,
  target: another,
});

// The same as .map(), but using `target`
sample({
  clock: someHappened,
  fn: (number) => String(number),
  target: derived,
});

Returns

T: Represents the same value that is passed into the event.

Types

import { createEvent, Event } from "effector";

const someHappened = createEvent<number>();
// someHappened: EventCallable<number>
someHappened(1);

const anotherHappened = createEvent();
// anotherHappened: EventCallable<void>
anotherHappened();

An event can be specified with a single generic type argument. By default, this argument is set to void, indicating that the event does not accept any parameters.

Methods

Since the createEvent factory creates EventCallable for you, its methods will be described first, even though it is a extension of the Event type.

All the methods and properties from Event are also available on EventCallable instance.

tip

You can think of the EventCallable and Event as type and its super type:

EventCallable<T> extends Event<T>

.prepend(fn)

Creates a new EventCallable, that should be called, upon trigger it sends transformed data into the original event.

Works kind of like reverse .map. In case of .prepend data transforms before the original event occurs and in the case of .map, data transforms after original event occurred.

If the original event belongs to some domain, then a new event will belong to it as well.

Formulae

const first: EventCallable<T>;
const second: EventCallable<T> = first.prepend(fn);
  • When second event is triggered
  • Call fn with argument from the second event
  • Trigger first event with the result of fn()

Arguments

  1. fn (Function): A function that receives argument, and should be pure.

Throws

unit call from pure function is not supported, use operators like sample instead

Happens when events or effects called from pure functions, like mappers:

const someHappened = createEvent<string>();
const another = createEvent<number>();

const reversed = someHappened.prepend((input: number) => {
  another(input); // THROWS!
  return String(input);
});

To fix this, use sample:

const someHappened = createEvent<string>();
const another = createEvent<number>();
const reversed = createEvent<number>();

// The same as .prepend(), but using `sample`
sample({
  clock: reversed,
  fn: (input) => String(input),
  target: someHappened,
});

sample({
  clock: reversed,
  target: another,
});

Returns

EventCallable<T>: New event.

Types

There TypeScript requires explicitly setting type of the argument of fn function:

import { createEvent } from "effector";

const original = createEvent<{ input: string }>();

const prepended = original.prepend((input: string) => ({ input }));
//                                         ^^^^^^ here

Type of the original event argument and the resulting type of the fn must be the same.

Examples

Basic
import { createEvent } from "effector";

const userPropertyChanged = createEvent();

userPropertyChanged.watch(({ field, value }) => {
  console.log(`User property "${field}" changed to ${value}`);
});

const changeName = userPropertyChanged.prepend((name) => ({
  field: "name",
  value: name,
}));
const changeRole = userPropertyChanged.prepend((role) => ({
  field: "role",
  value: role.toUpperCase(),
}));

changeName("john");
// => User property "name" changed to john

changeRole("admin");
// => User property "role" changed to ADMIN

changeName("alice");
// => User property "name" changed to alice

Try it

Meaningful example

You can think of this method like a wrapper function. Let’s assume we have function with not ideal API, but we want to call it frequently:

import { sendAnalytics } from "./analytics";

export function reportClick(item: string) {
  const argument = { type: "click", container: { items: [arg] } };
  return sendAnalytics(argument);
}

This is exactly how .prepend() works:

import { sendAnalytics } from "./analytics";

export const reportClick = sendAnalytics.prepend((item: string) => {
  return { type: "click", container: { items: [arg] } };
});

reportClick("example");
// reportClick triggered "example"
// sendAnalytics triggered { type: "click", container: { items: ["example"] } }

Check all other methods on Event.

Event<T>

A Event is a super type of EventCallable with different approach. Firstly, invoking a Event is not allowed, and it cannot be used as a target in the sample operator, and so on.

The primary purpose of a Event is to be triggered by internal code withing the effector library or ecosystem. For instance, the .map() method returns a Event, which is subsequently called by the .map() method itself.

info

There is no need for user code to directly invoke such an Event.

If you find yourself needing to call a Event, it may be necessary to reevaluate and restructure your application’s logic.

All the functionalities provided by an Event are also supported in an EventCallable.

Construction

There is no way to manually create Event, but some methods and operators returns derived events, they are return Event<T> type:

Throws

  • Errors related to incorrect usage: More details in specific method sections.

Declaring types

It becomes necessary in cases where a factory or library requires an event to subscribe to its updates, ensuring proper integration and interaction with the provided functionality:

const event: Event<T>;

Methods

.map(fn)

Creates a new derived Event, which will be called after the original event is called, using the result of the fn function as its argument. This special function enables you to break down and manage data flow, as well as extract or transform data within your business logic model.

Formulae

const first: Event<T> | EventCallable<T>;
const second: Event<F> = first.map(fn);
  • When first is triggered, pass payload from first to fn.
  • Trigger second with the result of the fn() call as payload.
  • The function fn is invoked each time the first event is triggered.
  • Also, the second event triggered each time the first is triggered.

Arguments

  1. fn (Function): A function that receives argument, and should be pure.

Throws

unit call from pure function is not supported, use operators like sample instead

Happens when events or effects called from pure functions, like mappers:

const someHappened = createEvent<number>();
const another = createEvent();

const derived = someHappened.map((number) => {
  another(); // THROWS!
  return String(number);
});

To fix this, use sample:

const someHappened = createEvent<number>();
const another = createEvent();
const derived = createEvent<string>();

sample({
  clock: someHappened,
  target: another,
});

// The same as .map(), but using `target`
sample({
  clock: someHappened,
  fn: (number) => String(number),
  target: derived,
});

Returns

Event<T>: The new event.

Types

The resulting type of the fn function will be utilized to define the type of the derived event.

import { createEvent } from "effector";

const first = createEvent<number>();
// first: Event<number>

const second = first.map((count) => count.toString());
// second: Event<string>

The first event can be represented as either Event<T> or Event<T>.
The second event will always be represented as Event<T>.

Examples

import { createEvent } from "effector";

const userUpdated = createEvent();

// you may decompose dataflow with .map() method
const userNameUpdated = userUpdated.map(({ user }) => name);

// either way you can transform data
const userRoleUpdated = userUpdated.map((user) => user.role.toUpperCase());

userNameUpdated.watch((name) => console.log(`User's name is [${name}] now`));
userRoleUpdated.watch((role) => console.log(`User's role is [${role}] now`));

userUpdated({ name: "john", role: "admin" });
// => User's name is [john] now
// => User's role is [ADMIN] now

Try it

.filter({ fn })

This method generates a new derived Event that will be invoked after the original event, but only if the fn function returns true. This special function enables you to break down data flow into a branches and subscribe on them within the business logic model.

tip

sample operator with filter argument is the preferred filtering method.

Formulae

const first: Event<T> | EventCallable<T>;
const second: Event<T> = first.filter({ fn });
  • When first is triggered, pass payload from first to fn.
  • The second event will be triggered only if fn returns true, with the argument from first event.
  • The function fn is invoked each time the first event is triggered.
  • Also, the second event triggered each time the first is triggered, and the fn returned true.

Arguments

  1. fn (Function): A function that receives argument, and should be pure.
Note

Here, due to legacy restrictions fn is required to use object form because event.filter(fn) was an alias for Event filterMap.

Use it always like this .filter({ fn }).

Throws

unit call from pure function is not supported, use operators like sample instead

Happens when events or effects called from pure functions, like guards:

const countReceived = createEvent<number>();
const eachReceived = createEvent<number>();

const receivedEven = someHappened.filter({
  fn(count) {
    eachReceived(count); // THROWS!
    return count % 2 === 0;
  },
});

To fix this, use sample to call eachReceived:

const countReceived = createEvent<number>();
const eachReceived = createEvent<number>();

const receivedEven = someHappened.filter({
  fn(count) {
    return count % 2 === 0;
  },
});

sample({
  clock: someHappened,
  target: eachReceived,
});

Returns

Event<T>: The new event

Types

Method .filter() always returns Event. Also this event will have the same type as the original type:

import { createEvent } from "effector";

const numberReceived = createEvent<number>();
// numberReceived: Event<number>

const evenReceived = numberReceived.filter({
  fn: (number) => number % 2 === 0,
});
// evenReceived: Event<number>

evenReceived.watch(console.info);
numberReceived(5); // nothing
numberReceived(2); // => 2

Examples

import { createEvent, createStore } from "effector";

const numbers = createEvent();
const positiveNumbers = numbers.filter({
  fn: ({ x }) => x > 0,
});

const $lastPositive = createStore(0).on(positiveNumbers, (n, { x }) => x);

$lastPositive.watch((x) => {
  console.log("last positive:", x);
});

// => last positive: 0

numbers({ x: 0 });
// no reaction

numbers({ x: -10 });
// no reaction

numbers({ x: 10 });
// => last positive: 10

Try it

Meaningful example

Let’s assume a standard situation when you want to buy sneakers in the shop, but there is no size. You subscribe to the particular size of the sneakers’ model, and in addition, you want to receive a notification if they have it, and ignore any other notification. Therefore, filtering can be helpful for that. Event filtering works in the same way. If filter returns true, the event will be called.

const sneackersReceived = createEvent<Sneakers>();
const uniqueSizeReceived = sneackersReceived.filter({
  fn: (sneackers) => sneackers.size === 48,
});

.filterMap(fn)

This methods generates a new derived Event that may be invoked after the original event, but with the transformed argument. This special method enabled you to simultaneously transform data and filter out trigger of the event.

This method looks like the .filter() and .map() merged in the one. That’s it. The reason for creating was an impossibility for event filtering.

This method is mostly useful with JavaScript APIs whose returns undefined sometimes.

Formulae

const first: Event<T> | EventCallable<T>;
const second: Event<F> = first.filterMap(fn);
  • When first is triggered, call fn with payload from first
  • If fn() returned undefined do not trigger second
  • If fn() returned some data, trigger second with data from fn()

Arguments

  1. fn (Function): A function that receives argument, should be pure.

The fn function should return some data. When undefined is returned, the update of derived event will be skipped.

Throws

unit call from pure function is not supported, use operators like sample instead

Happens when events or effects called from pure functions, like mappers:

const countReceived = createEvent<number>();
const eachReceived = createEvent<number>();

const receivedEven = someHappened.filterMap((count) => {
  eachReceived(count); // THROWS!
  return count % 2 === 0 ? Math.abs(count) : undefined;
});

To fix this, use sample to call eachReceived:

const countReceived = createEvent<number>();
const eachReceived = createEvent<number>();

const receivedEven = someHappened.filterMap((count) => {
  return count % 2 === 0 ? Math.abs(count) : undefined;
});

sample({
  clock: someHappened,
  target: eachReceived,
});

Returns

Event<T>: The new event

Types

The type for the derived event is automatically inferred from the fn declaration. No need to explicitly set type for variable or generic type argument:

import { createEvent } from "effector";

const first = createEvent<number>();
// first: Event<number>

const second = first.filterMap((count) => {
  if (count === 0) return;
  return count.toString();
});
// second: Event<string>

The first event can be represented as either Event<T> or EventCallable<T>.
The second event will always be represented as Event<T>.

Examples

import { createEvent } from "effector";

const listReceived = createEvent<string[]>();

// Array.prototype.find() returns `undefined` when no item is found
const effectorFound = listReceived.filterMap((list) => list.find((name) => name === "effector"));

effectorFound.watch((name) => console.info("found", name));

listReceived(["redux", "effector", "mobx"]); // => found effector
listReceived(["redux", "mobx"]);

Try it

Meaningful example

Consider a scenario where you walk into a grocery store with a specific task: you need to purchase 10 apples, but only if they’re red. If they’re not red, you’re out of luck. Let’s consider by steps:

  1. Take one apple;
  2. Have a look, is it red(put in a pack) or not(take another).

And you repeat this until you complete the task. Now think about it in the effector terms, and we consider the positive case:

  1. Take an apple – event;
  2. Have a look, red or no – filter;
  3. You keep it – map;
  4. Put in pack – event.
  5. Pack – store

.watch(watcher)

This method enables you to call callback on each event trigger with the argument of the event.

Keep in mind

The watch method neither handles nor reports exceptions, manages the completion of asynchronous operations, nor addresses data race issues.

Its primary intended use is for short-term debugging and logging purposes.

Read more in the explanation section.

Formulae

const event: Event<T> | EventCallable<T>;
const unwatch: () => void = event.watch(fn);
  • The fn will be called on each event trigger, passed argument of the event to the fn.
  • When unwatch is called, stop calling fn on each event trigger.

Arguments

  1. watcher (Watcher): A function that receives argument from the event.

Returns

Subscription: Unsubscribe function.

Examples

import { createEvent } from "effector";

const sayHi = createEvent();
const unwatch = sayHi.watch((name) => console.log(`${name}, hi there!`));

sayHi("Peter"); // => Peter, hi there!
unwatch();

sayHi("Drew"); // => nothing happened

Try it

.subscribe(observer)

This is the low-level method to integrate event with the standard Observable pattern.

Keep in mind

You don’t need to use this method on your own. It is used under the hood by rendering engines or so on.

Read more:

Properties

These set of property is mostly set by effector/babel-plugin or @effector/swc-plugin. So they are exist only when babel or SWC is used.

.sid

It is an unique identifier for each event.

It is important to note, SID is not changes on each app start, it is statically written inside your app bundle to absolutely identify units.

It can be useful to send events between workers or server/browser: examples/worker-rpc.

It has the string | null type.

.shortName

It is a string type property, contains the name of the variable event declared at.

import { createEvent } from "effector";

const demo = createEvent();
// demo.shortName === 'demo'

But reassign event to another variable changes nothing:

const another = demo;
// another.shortName === 'demo'

.compositeName

This property contains the full internal chain of units. For example, event can be created by the domain, so the composite name will contain a domain name inside it.

import { createEvent, createDomain } from "effector";

const first = createEvent();
const domain = createDomain();
const second = domain.createEvent();

console.log(first);
// => { shortName: "first", fullName: "first", path: ["first"] }

console.log(second);
// => { shortName: "second", fullName: "domain/second", path: ["domain", "second"] }

Types

import { type EventPayload } from "effector";

EventPayload<E>

Extracts type of payload from Event or EventCallable.

const event: Event<Payload>;
type Payload = EventPayload<typeof event>;
Contributors